Very pleased with the result of this video, a project that demanded a lot of effort to complete but was very rewarding at the same time. Throughout the process, I saw my evolution in enhancing skills in character animation and exploring new tools like the Procedural Generation of the Unreal Engine, creating explosions with EmberGen, and coloring with DaVinci Resolve
I would like to express my gratitude to the incredible Pierrick Picaut and to Alive Animation, the largest Blender animation course there is. Thanks to them, I am reaching a new level in character animation. This video is a reinterpretation of the trailer that was officially created by Pierrick
Softwares:
Character Animation: Blender 3D
Environment, Cinematics, Render: Unreal Engine 5.2
Explosion effects: EmberGen
Color: DaVinci Resolve
Finishing: After Effects and Premiere